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Your HDR lighting is way too intense, going through the team-coloured tunnels to mid is blinding. You also might want to put a kill trigger in your watery deathpits, and block off the other sides of your brushes with something other than nodraw so the other team can't see across half the map at the incoming enemies.
Updated to a3.
Changed the theme, added health & ammo packs, fixed the bloom, and added some detail, and added a simple skybox (just tree cards and rocks)
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