Crestfall Stage 1

PL Crestfall Stage 1 A5

half

aa
Feb 15, 2015
69
20
half submitted a new resource:

Crestfall Stage 1 - stage one of two

TFConnect Double Trouble Contest Entry (Stage 1 of 2 that will eventually be combined into a single map)
Collaboration with @blucheese
2-point payload in alpine setting

@half : layout
@blucheese : concept, (future) detailing

A1 screenshots:
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[ATTACH...

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half

aa
Feb 15, 2015
69
20
half updated Crestfall Stage 1 with a new update entry:

A2

  • Brightened dark area outside near BLU's A flank
  • Changed time added on cap A to 5 min
  • Changed BLU's respawn wave time 4s -> 3s at A
  • Restructured BLU flank into A area to make it harder for RED to use BLU routes
  • Restructured RED right side route into A and tried to emphasize it/make it more favorable
  • Dead red players are now force respawned when A is capped
  • Removed extraneous OOB room filled with light prefabs I was using lol
  • Removed areaportals for sake of...

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half

aa
Feb 15, 2015
69
20
half updated Crestfall Stage 1 with a new update entry:

A3

  • adjusted hp/ammo around A
  • rebuilt majority of A flank to be more appealing to defenders and give high ground to attackers
  • widened and opened up area between A and B
  • extended platform out from window door thing overlooking A (crate jump removed to make room)
  • adjusted cart path going to A to centralize it more and give more room around it
  • clipped ledge on cliff side near B
  • adjusted ledge in first area so you can't slam your head against the wall when falling off of...

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half

aa
Feb 15, 2015
69
20
half updated Crestfall Stage 1 with a new update entry:

A5

  • rearranged spawns inside of red's last spawn to be more normal/centered
  • added respawnroomvisualizers to blu forward spawn that were missing since a1 (oops)
  • unsloped the weird slope thing at the first area high ground and raised the height of the doorframe to prevent headbonks
  • restructured parts of the new B -- now there's a bridge thing as a centerpiece with a lower area with staircases -- also opened up path from right side red spawn to B cap and turned other side of red...

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