Creating Rockets.

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Sep 10, 2015
142
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Is there any way to spawn rockets via something in hammer, I've seen it done with bots who fire out of small holes. But I'm looking for a way to spawn rockets from an entity, preferably being able to set the rockets speed.
 

Egan

aa
Feb 14, 2010
1,375
1,719
https://developer.valvesoftware.com/wiki/Tf_point_weapon_mimic

Weapon Type WeaponType <choices> Which projectiles to fire.

Fire Sound FireSound <string> The sound to be played when we fired.

Particle Effect ParticleEffect <string> The particle effect to be played when we fired.

Model Override ModelOverride <string> The model to apply onto projectiles we fire.

Model Scale ModelScale <float> Scale for the projectile model.

Minimum Speed SpeedMin <float> Minimum speed for each projectile.

Maximum Speed SpeedMax <float> Maximum speed for each projectile.

Damage Damage <float> Damage for the projectile.

Splash Radius SplashRadius <float> Splash radius for the projectile.

Spread Angle SpreadAngle <float> Random spread for each projectile fired.

Always Crits Crits <choices> All shots are crits.

Inputs:

FireOnce Fire once.

FireMultiple <integer> Fire multiple projectiles at once.

DetonateStickies Detonate stickies.