CP_Moby

CP CP_Moby a1a

G.bo

L4: Comfortable Member
Sep 24, 2017
180
195
G.bo submitted a new resource:

Moby - A dire, dire dock

My submission for the current medieval contest.

Blue Team fights through town to take over Red's ship

Planning on updating after the contest, but wanted to get the first version out before the deadline.

Read more about this resource...
 

Katsu! :3

Veteran Cat
aa
Jul 30, 2021
822
515
Bug report time so you can fix these before the bugfixing period ends:
20241101104602_1.jpg

I can walk through both of these BLU spawn doors as a RED player, despite them supposedly being blocked off. You also don't seem to have a respawnroom visualizer inside the actual spawn, so I can't change my class as a BLU player in there without killing myself.
20241101104826_1.jpg

You have a teamspawn entity for BLU inside of RED's spawnpoint, which... well, not great.
20241101105239_1.jpg

This forward spawn never activates for BLU. It does have working borders and allows you to change your team inside it, but it just boots you back to the original BLU spawn when you do change your team.
 

G.bo

L4: Comfortable Member
Sep 24, 2017
180
195
I just saw the note about the Blu first spawn doors: I will try to have that fixed as soon as I get off work in 3 hours.

Note: this will unfortunately be after the deadline for bug fixing, so I will hold off on updating this bug until after the contest
 
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