- Apr 9, 2008
- 7
- 1
Hi everyone, this is my first post at tf2maps.net. I'm a fairly experienced source mapper, but this is my first tf2 map.
There are a total of 4 control points. Each team has a "home" cp inside the dam, and there are two middle ones: one in the turbine room, and one on top of the dam. A team must control both middle points before capturing the other team's home point.
Here is an overview of the top. You can see one of the control points in the middle, and tunnels up from spawns on the sides. In the middle, behind the control point, is an elevator up from the turbine room.
The blue spawn room. The large door on the left leads down into the dam, the doorway to the right leads up to the top.
The area directly outside blue's spawn room. Red's room has different props, but the brushwork is mirrored. Straight ahead is the turbine room, to the right is blue's control point.
Blue's "home" control point.
The turbine room, with one of the middle control points. You can see the elevator shaft that goes up to the top. There are also holes above the catwalk that players can use to drop in from the top.
There are a total of 4 control points. Each team has a "home" cp inside the dam, and there are two middle ones: one in the turbine room, and one on top of the dam. A team must control both middle points before capturing the other team's home point.
Here is an overview of the top. You can see one of the control points in the middle, and tunnels up from spawns on the sides. In the middle, behind the control point, is an elevator up from the turbine room.


The blue spawn room. The large door on the left leads down into the dam, the doorway to the right leads up to the top.

The area directly outside blue's spawn room. Red's room has different props, but the brushwork is mirrored. Straight ahead is the turbine room, to the right is blue's control point.

Blue's "home" control point.

The turbine room, with one of the middle control points. You can see the elevator shaft that goes up to the top. There are also holes above the catwalk that players can use to drop in from the top.
