Newbie problem here. First CP map. I have Blue take a CP. I have Red partially take the CP. Blue gets back on the CP, and I get the message "Reverting the Capture" and the revert is working as if Blue was capturing the CP. I've never seen this before in normal gameplay. How do I not allow an owning team to "force revert" a CP capture, but make them wait for the capture to expire? Do I need to toggle the allow capture flags on the CP trigger? Thanks.