• Center Save Changes Reset

CP CP Nuclear Shipment a4

Attack/Defense with 2 control points

  1. samjooma

    samjooma L1: Registered

    Messages:
    14
    Positive Ratings:
    6
    CP Nuclear Shipment - Attack/Defense with 2 control points

    This is an Attack/Defense map with 2 control points. The second control point is based on the map I made for the 72hr Jam.

    I'm not completely sure of the map's theme yet, and the name of the map might change too.

    Screenshots:
    (Outdated!)

    Path from Blu spawn to A
    [​IMG]

    Control Point A
    [​IMG]

    Indoors area after A
    [​IMG]

    Outdoors area between A and B
    [​IMG]
    [​IMG]

    Control Point B
    [​IMG]
     
    • Like Like x 1
    Last edited: Feb 24, 2018
  2. Tuaam

    Tuaam L6: Sharp Member

    Messages:
    326
    Positive Ratings:
    187
    This has nice brushwork for an alpha map.
     
  3. samjooma

    samjooma L1: Registered

    Messages:
    14
    Positive Ratings:
    6
    • Added a forward spawn for blue team.
    • Adjusted spawn times. Blue team spawns a little faster than red now.
    • Added signs.
    • The left path from A to B is now slightly more open.
    • Changed some props at A to allow climbing up to the balcony.

    Read the rest of this update entry...
     
  4. samjooma

    samjooma L1: Registered

    Messages:
    14
    Positive Ratings:
    6
    • Added a small bridge to control point B from blue side.
    • Remade the tunnel near control point A. It is no longer a tunnel and the exit towards A is way more open.
    • Made the room next to control point A more interesting.
    • Fixed the gaps in setup gates.

    Read the rest of this update entry...
     
  5. samjooma

    samjooma L1: Registered

    Messages:
    14
    Positive Ratings:
    6
    • The area between blue spawn and control point A has been nearly completely remade:
      • Removed the hut on the red side that had health and ammo in it.
      • The balcony where blue's forward spawn is has a lot more cover now, and there is a ramp to it from red side.
      • Added a bridge to the control point.
      • Remade the hill that goes from A towards blue spawn. The tunnel under it and the platform next to it have been removed.
      • Blue spawn has been remade entirely.
      • And a lot more small changes...
    • The distance from A to B is now shorter, the room that is after A has been altered.

    Read the rest of this update entry...