he uses the path_track for his giants rocks not for the train, its an custom skybox he uses when i look at it.
I use this code:
"LightmappedGeneric"
{
"$basetexture" "rockwall00001"
"$translucent" "1"
"$nocull" "1"
"$decal" "1"
"$envmap" "env_cubemap"
"$envmaptint" "[.2 0 0]"
"$envmapcontrast" ".5"
"Proxies"
{
"TextureScroll"
{
"texturescrollvar" "$baseTextureTransform"
"texturescrollrate" ".15"
"texturescrollangle" "270.00"
}
}
}
But when i use it, it is white, in hammer it seems just normal but than in the 3d view it views white, what to do?
i putted in in the map: D:\Games\Steam\SteamApps\<my username>\team fortress 2\tf\materials\Custom
screenshot: