Played this earlier. The metal barriers around the first point were just in the way, and didn't serve any real point. Get rid of them. There were a bunch of places where the brushes didn't line up exactly right too, I think I pointed them all out to you in game. If you need, I can go through later and get screenshots. Also, why is there a stack of boxes at the side of the first point instead of an actual ramp, or stairs? By the time someone manages to get all those jumps in, they're almost certainly going to have their faces blown off by a defender.
When attacking the second point, BLU didn't have much health. There was a medium in this one room, but they had to go past the main alley to the point to reach it, forcing them to dodge tons of spam. The only other health available to them was a small one in a room waaaay behind the front line. It doesn't even look like you can enter that room from the door facing BLU's spawn, the door is so low. You can, of course, but it doesn't look like it.
Speaking of BLU's spawn, make your respawnvisualizers actually visual. I was quite confused when I got ubered on defense and couldn't go in there.