control points in hud broken

Discussion in 'Mapping Questions & Discussion' started by sohcahtoa, Dec 12, 2009.

  1. sohcahtoa

    sohcahtoa L2: Junior Member

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    hi guys, gotta a small problem with my map.
    I've got 3 sequential points, in a single round.
    they work fine, in the sense they can be capped by only blue, they add time correctly and the round can be won or lost
    however, the 3 icons at the bottom of the screen symbolising what caps tehre are, and who owns them and such, displays the last 2 points as b
    the first is a ok, but after that, its unclear

    i've been through the properties of both, and can't find anything that would decide what letter would be called, a or b. what property in what entity dents what the point will be called on the hud
    ty for any feed back.
     
  2. lana

    aa lana Currently On: ?????

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    team_overlay_0, team_overlay_2, team_overlay_3
     
  3. sohcahtoa

    sohcahtoa L2: Junior Member

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    ? could i get an explanation. i don't think it mentions those in the valve tutorial
     
  4. sohcahtoa

    sohcahtoa L2: Junior Member

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    bump,i still need help
     
  5. sohcahtoa

    sohcahtoa L2: Junior Member

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    lol bump, its a pretty big prob
     
  6. sohcahtoa

    sohcahtoa L2: Junior Member

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    bump biddy bump, still unresolved
     
  7. jpr

    aa jpr

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    In the team_control_point's properties there's this part called "HUD overlay", that lets you change the B icon. Make sure you change it for both teams
     
  8. sohcahtoa

    sohcahtoa L2: Junior Member

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    thanks mate, that worked.