contesttempname

CP contesttempname b3c

RatsInYourWalls

L4: Comfortable Member
Jun 20, 2020
166
41
RatsInYourWalls submitted a new resource:

contesttempname - stack the deck contest entry

- stack the deck contest entry

Cards (not all implemented)
Gameplay:
  • 3 objectives
  • Unusual Cover
  • Objective in 512x512 room
  • 1 Non death pit hazard (not implemented)
Detail:
  • Not set in US
  • Visible details w/ ambient noises (not implemented)

Content used:
https://tf2maps.net/downloads/open-ocean-skybox.15571/ - Krazy Zark
https://tf2maps.net/downloads/space-doors.15738/ - ASG Alligator...

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RatsInYourWalls

L4: Comfortable Member
Jun 20, 2020
166
41
RatsInYourWalls updated contesttempname with a new update entry:

eugh

  • fucked around with A point idk
  • increased cap times for B and C
  • reduced size of the room before C
  • lowered the barrier in front of blu spawn
  • fixed the brush blocking the ramp
  • added barrier at A to cut sentry sightlines
  • added 1 way door at A
  • added no entry door in red first spawn
  • added extra path onto C from red last spawn
  • changed direction of ramp to C at red last spawn
  • fixed skybox brush revealing the area behind it at B
  • changed skybox

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RatsInYourWalls

L4: Comfortable Member
Jun 20, 2020
166
41
RatsInYourWalls updated contesttempname with a new update entry:

bee won

  • made red last spawn less confusing
  • more detailing
  • added barrier that activates after B is capped to prevent people going the wrong way
  • added door that closes after B is capped to hopefully prevent spawn camping
  • added extra exit to blu third spawn to prevent spawn camping
  • moved the B cap zone from the ground higher so its level with the rest of the point
  • added a thing to that area
  • yep

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RatsInYourWalls

L4: Comfortable Member
Jun 20, 2020
166
41
RatsInYourWalls updated contesttempname with a new update entry:

beg

  • reduced height diff of last
  • added one way doors to that one flank on last and the top path for blu on B
  • changed the routes into C
  • decreased A cap time by 3 seconds
  • decreased fog intensity
  • slightly decreased distance between Red final spawn and C

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