CompilePal compiling with wrong skybox

funky fred

L1: Registered
Jul 22, 2024
8
0
I'm trying to compile a map but CompilePal is compiling the map with this fugly red skybox instead of the one I want
I have typed the name right, I've checked that I don't have any custom textures or mods, and the program is up to date
It's packed into the bsp, so I can't remove it
Why is this happening and how can I fix it?
Screenshot 2025-05-17 202641.png

the lingering skybox from hell ↑