Hi all
I'm currently working on a breakfloor map for use over lan. My goal is to make a large area made up of breakable blocks where the players can shoot away each block to dig down into the map and hunt for other players...
The problem i've run into is that i seem to have hit the model limit? so i was wondering if there's any way around this? maybe increase the limit or ...?
Heres the error from TF's console:
Host_Error: CVEngineServer:recacheModel: 'models/buildables\gibs\sentry1_gib4.mdl' overflow, too many models
Hope you guys can help us
-Pendaz
I'm currently working on a breakfloor map for use over lan. My goal is to make a large area made up of breakable blocks where the players can shoot away each block to dig down into the map and hunt for other players...
The problem i've run into is that i seem to have hit the model limit? so i was wondering if there's any way around this? maybe increase the limit or ...?
Heres the error from TF's console:
Host_Error: CVEngineServer:recacheModel: 'models/buildables\gibs\sentry1_gib4.mdl' overflow, too many models
Hope you guys can help us
-Pendaz
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