Competitive Stage Stand Alone - Modification of props_ui/competitive_stage
Competitive Stage Stand Alone
This is a simple modification of the props_ui/competitive_stage that you see in the Winner's Room at the end of a match. Bonus skin, if you think the default looks a bit dark!
This content set will be updated periodically.
Can I use these in my map?
Yes, please do! However...
Since this pack currently only contains modification of Valve-made content, you DO NOT have to add me as a contributor if you don't want to.
Instead, please feel free to add a link to one my up-and-coming items or maps of your choice from my workshop once you upload your map: http://steamcommunity.com/id/earkham/myworkshopfiles
What's in this pack?
MODELS:
models\props_ui\competitive_stage_dais_only.mdl
TEXTURES:
materials\models\props_ui\competitive_stage_metal.vmt
materials\models\props_ui\competitive_stage_metal.vtf
EXAMPLE USAGE:
Is this all the content?
Yup! I may eventually bake in some proper lighting to the new skin, but I'm waiting to see what happens with how matchmaking is integrated into maps. At the time of writing, we're not yet sure what the final logic will look like or what the process will be like for getting a map into matchmaking.
This is just meant as a placeholder for those making competitive maps if they wish to add their own custom winner's room.
Competitive Stage Stand Alone
This is a simple modification of the props_ui/competitive_stage that you see in the Winner's Room at the end of a match. Bonus skin, if you think the default looks a bit dark!
This content set will be updated periodically.
Can I use these in my map?
Yes, please do! However...
Since this pack currently only contains modification of Valve-made content, you DO NOT have to add me as a contributor if you don't want to.
Instead, please feel free to add a link to one my up-and-coming items or maps of your choice from my workshop once you upload your map: http://steamcommunity.com/id/earkham/myworkshopfiles
What's in this pack?
MODELS:
models\props_ui\competitive_stage_dais_only.mdl
TEXTURES:
materials\models\props_ui\competitive_stage_metal.vmt
materials\models\props_ui\competitive_stage_metal.vtf
EXAMPLE USAGE:
Is this all the content?
Yup! I may eventually bake in some proper lighting to the new skin, but I'm waiting to see what happens with how matchmaking is integrated into maps. At the time of writing, we're not yet sure what the final logic will look like or what the process will be like for getting a map into matchmaking.
This is just meant as a placeholder for those making competitive maps if they wish to add their own custom winner's room.