When you first spawn you are greeted by this fullbright wall
The spawn (and whole map) is overscaled
massive spawn door
The other door you see is the enemy spawn. It's way, way, way too close. Move the spawns back and make sure that there isn't any clear sightline to the capture point. (or enemy spawn)
The displacement is really overscaled outside the second spawn exit.
The capture point could use a bit of work and remodeling.
Not sure if these are meant to be here.
The point itself is floating and it looks kinda out of place also the cover could use a bit of work.
This is the whole map.
Also the map kinda just cuts out, which seems a bit strange.