Um, yeah. That prop has a lazy-ass collision model.
Odd cubemaps or something.
Aaaa now i'm freaked out. Also, rotate that edge texture to match the shape of the broken thing.
Why these tiny little cliffs? They're ugly, and theyre in every sodding map. Zig, this one, another one, Dusk... what happened to slopes?
Things Stuck In Rocks; Vol 3; Pipes and Vents.
So dark, it took me a moment to realise it was a door.
Ew.
Align your glass textures.
I dont like this big corugated metal texture here. I can see the point of it, but it doesnt really fit. If you want a metal texture, use a darker one.
Who the shit builds a roof like that?
No, seriously,
who the shit?