Cliffs

Discussion in 'Mapping Questions & Discussion' started by Axsel, Mar 29, 2014.

  1. Axsel

    Axsel L1: Registered

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    Hi. So I'm working on my first "real" map. It's a CTF map using the Japan resource pack. The idea is to make a 2fort-like map that plays well and looks good.

    The map's setting is on two dojos (spelling?) on a cliff in the mountains. The tree is there for scaling purposes, I'm not detailing yet, obviously. :p

    So, I was wondering how a cliff can be achieved without showing the odd portion of the skybox with no texture. I've seen this done in maps like ctf_aerospace and the like before. Pictures below.

    [​IMG]
    [​IMG]
     
  2. henke37

    aa henke37

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    Put some ground in the 3d skybox area.
     
  3. Egan

    aa Egan

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