- Jan 19, 2008
- 234
- 312
I'm stuck in the design phase on this one. My map idea is an obstacle couse requiring each team to utilize every classes to win the round. Every obstacle requires the special abilities of a specific class to be completed. So far I've come up with a challenge for every class except the spy and the pyro. I haven't had any luck yet creating a working sentry for the spy to sneak by, and haven't been able to get a working fire yet for the pyro.
If anyone has any ideas, I'd appreciate them.
I've put together a few of the challenges I came up with into a rough map. It requires the use of an engineer, a soldier, a scout, a sniper, and a medic (in that order) to complete. It's a test release and has little to no textures, props, lighting, or optimizing, so don't expect anything spectacular. It should still be playable, though.
Anyways, here it is, for the curious:
http://www.sendspace.com/file/buugdb
If anyone has any ideas, I'd appreciate them.
I've put together a few of the challenges I came up with into a rough map. It requires the use of an engineer, a soldier, a scout, a sniper, and a medic (in that order) to complete. It's a test release and has little to no textures, props, lighting, or optimizing, so don't expect anything spectacular. It should still be playable, though.
Anyways, here it is, for the curious:
http://www.sendspace.com/file/buugdb