- Apr 11, 2009
- 108
- 16
So, the vertex tool seems to be very useful, but also very easy to botch.
I've read some of the documentation that says you can't make "convex" shapes, but I'm still a little fuzzy on what constitutes such a shape in three dimensions. Can someone give me a little more concrete description of just exactly what makes the tool hork? Thank you.
I've read some of the documentation that says you can't make "convex" shapes, but I'm still a little fuzzy on what constitutes such a shape in three dimensions. Can someone give me a little more concrete description of just exactly what makes the tool hork? Thank you.