Cinders

CP Cinders a13

Bereth

L4: Comfortable Member
Dec 13, 2011
170
197
-Changed name to cp_cinders
-Made the yard outside of BLU spawn a bit bigger.
-Made some of the buildings on the red side of this yard larger.
-Lowerd the highground on C, and added an area under it for RED.
-Added a tiny lip above the lower route by the deathpit.
-Moved and shrank the health and ammo in the lobby outside C..
-Shrank the yard and moved the sniper fence near B.
-Reworked the B structure and areas near it.
-Added a second door to RED forward spawn.
-Added an experimental feature allowing passing through old RED forward spawn.

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Bereth

L4: Comfortable Member
Dec 13, 2011
170
197
-Reworked the building to the highground before A.
-Removed the sniper building from the yard before A.
-Reworked the routes between A and B.
-Moved around both forward spawns.
-Changed the cover on B.
-Added a highground area behind B for RED holds.
-Opened up the area behind C near RED spawn.
-Reduced the height extremes in the lobby before C.
-Reworked the lower route and main door into C.
-Added a new route for RED to the cubby under highground at C.

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Bereth

L4: Comfortable Member
Dec 13, 2011
170
197
-Adjusted displacements in pre-A.
-Added mild highground to the back corner of A.
-Pulled back one of the doors to A.
-Removed the shutter door on A.
-Added tiny highground to lower entrance to highground route at A.
-Moved B so it abuts the highground behind it.
-Changed the fence next to B.
-Shrank deathpit at C.
-Adjusted the size of the lower routes into C.
-Added an extra drop-off point to the upper balcony on C.

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Bereth

L4: Comfortable Member
Dec 13, 2011
170
197
-Moved one of the resupply cabinets in BLU spawn.
-Closed up the side opening by A point.
-Added a small health and ammo for BLU near the low-ground entrance to A.
-Reworked the indoor area between A and B.
-Moved around BLU forward spawn.
-Slightly increased cap time on B.
-Added another layer of rooms between B and C.
-Raised the height for RED at C.
-Moved the spawn a bit at C.

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Bereth

L4: Comfortable Member
Dec 13, 2011
170
197
-Messed with the displacements in B yard.
-Added fence near middle door to C.
-Removed the prop jump at C.
-Added nobuild on the box at C.
-Raised up the lower route from red spawn at C.
-Increased maximum round timer by 2 minutes.
-Added a teleport for BLU to the forward spawn.

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Bereth

L4: Comfortable Member
Dec 13, 2011
170
197
-Reduced red respawn times on A.
-Reduced the cap time on A.
-Changed first red forward spawn to encourage going the right way.
-Added a forward spawn for red and blu for B.
-Changed the window on C.
-Lowered the highground entrance to C.
-Turned the fence on C into a railing.

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