Is it only that blend texture thst does it? also, it might be a lack of cubemaps(maybe) do the checkers stay fixed on the texture or move around when you do (like a cubemap)
The checker pattern is in a fixed position. I have built the cubemaps but I guess I will try to add more.
Edit: I think I found the problem but I am not sure how I would fix it.
*** Error: Skybox vtf files for sky_hydro_01 weren't compiled with the same size texture and/or same flags!
Can't load skybox file sky_hydro_01 to build the default cubemap!
I got that error while building cubemaps.