chalmers

CP chalmers a2

uwil

L6: Sharp Member
Nov 12, 2012
266
30
uwil updated chalmers with a new update entry:

a2

-increased cap time needed for point A
-removed forward spawn for RED
-added flanking areas in both A and B
-increased respawn times for blue on point A and red on point B
-simplified the navigation needed to get to high ground at point B
-increased the distance between point A and the blue teams initial spawn
-fixed being able to build within blue's initial spawn
-opened up areas (as a result of flank paths being added)
-fixed clipping issues
-fixed sniper sightlines at point B
-modified...

Read the rest of this update entry...