Cavetour

PL Cavetour B4

Oct 6, 2008
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Kill_the_Bug submitted a new resource:

Cavetour - Traditional Payload Gameplay in a cave environment

Welcome to PL Cavetour

Once again the Blue Team has stumbled upon one of Red’s Secret Underground Complexes.

Blue’s goal is to destroy Red’s nuclear generator and to put Red out of business!

The map has some dynamic content and an alternating path where the cart will either choose Path A or Path B adding some variation to the game play.

Main Developers:

Kill_the_Bug (KTB)– Current and Modified Design – this B1 version and later versions to come
Dr. Maxi – Original Map Designer...

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Oct 6, 2008
1,949
446
Kill_the_Bug updated Cavetour with a new update entry:

Version B2 is Released

Fixed:
  • everything noted from the feedback of the test game (except the introduction of multiple stages)
Added in more gameplay features:
  • more directional arrows as players were getting lost and it was also requested
  • 2 one way doors for blue at the lab entance as red defended to easily
  • 2 oneway doors at lab exit for flanking routes at the bad choke - these lead towards red's final
  • removed some health/ammo in final area to make it harder for red team to...

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Oct 6, 2008
1,949
446
Kill_the_Bug updated Cavetour with a new update entry:

Version B3 is released

Have converted the map over to a multiple stage map instead of a single round so that both teams have a chance to rest and strategize their next moves in the next stage.

Have made the changes suggested in the last play test.

Unless more items found in the next test, this might be the final version.

Read the rest of this update entry...
 
Oct 6, 2008
1,949
446