- Apr 27, 2008
- 543
- 70
So, my second project is a chasm/cave based map, and I'd like it to feature a variety of stalagmites, stalagtites, and rock pillars. And then I'm wondering, between the following solutions how to best do this mineral concretions :
-displacements
-brushes
-props
?
I fear that displacements may turn ugly and distorted, brushes to be costly to render and props too less versatile than the others. What do you think ?
-displacements
-brushes
-props
?
I fear that displacements may turn ugly and distorted, brushes to be costly to render and props too less versatile than the others. What do you think ?