KotH Causeway

Discussion in 'Map Factory' started by r3uben, Oct 13, 2013.

  1. r3uben

    r3uben L1: Registered

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    A surprising twist of fate has left both Red and Blu's key supply lines running through a single mountain pass. Now, they must duke it out to see who will control this strategic and scenic location! Welcome to Koth_Causeway.

    Hey Everybody, this map is my debut into the mapping world. Featuring poor optimization, a small and unfortunate layout, and bad displacements, it is basically everybody's first map summed into one convenient package! Nonetheless, I look forward to all of your input and help, and have fun playing it!

    Special thanks to A Boojum Snark for his pack, Ravidge for the lights, and everybody in the community where I have been lurking for about a year!
     
    Last edited: Oct 14, 2013
  2. r3uben

    r3uben L1: Registered

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    Updated to a2, now with 100% less getting outside the map!
     
  3. Egan

    aa Egan

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  4. dak1ne

    dak1ne L1: Registered

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    Hey could you fix the spawns ? cause actually ennemies can enter in opposite spawn and then spawnkill/backstab etc..
     
  5. Garuda112

    Garuda112 L1: Registered

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    r3uben, could you provide us a top-down image of the map? It makes it easier to see the layout as a whole. Thanks!

    ~G