- Apr 22, 2009
- 144
- 27
Purely a conceptual map at this point, "Cathedral" started as just a rough prototyping for a Killing Floor level design, actually. (I use Hammer to "sketch" map designs, works well!).
I like the stylized blocky look on its own though, and am hoping to make a TF2 map of it as well- though perhaps better suited to L4D. Lighting and such will have a ways to go for TF2, but I'm optimistic!
At the moment I am just bouncing ideas around, tossing stuff together as it comes to me, and liking the result so far.
Just posting for the fun of it, see if yall like the look (just imagine more complete lighting!):
:
I like the stylized blocky look on its own though, and am hoping to make a TF2 map of it as well- though perhaps better suited to L4D. Lighting and such will have a ways to go for TF2, but I'm optimistic!
At the moment I am just bouncing ideas around, tossing stuff together as it comes to me, and liking the result so far.
Just posting for the fun of it, see if yall like the look (just imagine more complete lighting!):