Cart stops moving after capping 2nd

Discussion in 'Mapping Questions & Discussion' started by Turbo Lover, Aug 7, 2011.

  1. Turbo Lover

    aa Turbo Lover Fight me under Glasgow Central Station

    Positive Ratings:
    In my map, after capping the 2nd point, the cart refuses to move any further, the path_tracks are linked properly, and I've copy-pasted the actual point from Boojum's library.

    It captures the point like it should, adds time, and moves a few hammer units ahead before stopping. Then it will roll back as normal, even though i'm standing next to it and won't go forward again, and the HUD tells me I have to defend this point.


    Any help would be appreciated.
  2. Loc_n_lol

    Loc_n_lol L10: Glamorous Member

    Positive Ratings:
    The capture zone needs to be "linked" to the next point via input.
    • Thanks Thanks x 1