Bunk

Discussion in 'Map Factory' started by dorkster, Aug 19, 2010.

  1. dorkster

    dorkster L1: Registered

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    Hi everyone. Bunk is the first map that I've made and felt confident in releasing. It's a 5 CP map designed with competitive play in mind. Each team fights to capture the enemy's missile storage bunker (hence the name).

    The middle point is kind of a mix between Granary and Turbine, with a platform and healthkit above the point itself. After the middle point, there is a spacious "yard" that leads to the second cap and allows for a good amount of movement.

    Finally, after capping the second point, there are two paths to the last cap. One is at the same height as the cap, but leaves the attacking team clearly visible. The other route is lower and thus leaves the player at a height disadvantage, but allows for more sneaky movement.

    Hope you guys like it!
     
  2. tovilovan

    tovilovan L6: Sharp Member

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    Looks interesting, although I fear it might be a tad tight for competitive play. Can't really judge from the screenshots though, will have to see itin action first. Hit me up on steam (tovilovan) if you'd like me to run through it and see what feedback I can give from a comp player's perspective!
     
  3. Fredrik

    Fredrik L6: Sharp Member

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    This look pretty good, you'll need some side routes though.
    and like Tov said it looks kinda tight, you can maybe fix that if you erase props at some places.
     
  4. Dain

    Dain L3: Member

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    Looks rather cramped, maybe you should reduce the clutter somewhat. Screenshot 2 looks spam-friendly.
     
  5. waxpax

    waxpax L5: Dapper Member

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    Dorkster, we had multiple people ask to play your map again in our pug group last night; you should update it so we can play-test it some more.