I want to use the Isotope Unusual Effect in my Halloween Map, but for some reason there's a weird Green line that shoots out of the Origin.
What am i doing wrong? (there is no env_wind on the Map)
The weird "green line" of particles reminds me of the Medibeam. This suggests that the particle relies on two points to render properly, just as the medibeam goes from the medigun to the target. Because it's missing that defined point by the way you're using it, it's just going to the origin of the map.
Watch this to learn how you can edit the particle and make it work for your purpose:
I have new information that may help you!
Each info_particle_system lists a bunch of control points you can use to control the particles. If you were to set an info_target above or below that particle and list them in the control points, it might do what you want!
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