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CP Boilerplate a2

atone

L1: Registered
Jul 31, 2023
6
1
atone submitted a new resource:

Boilerplate - RED has taken BLU's steam-powered facility, but BLU has one last trick: BLOW UP THE BOILER!

RED has taken BLU's steam-powered facility, but BLU has one last trick to defeat RED: BLOW UP THE BOILER!

A/D with 3 control points. 2 are available for BLU, and once both are captured, the final pressure chamber control point opens up. But wait! BLU must capture this control point within 60 seconds, or RED will reverse the pressure and BLU will have to start from the beginning.

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atone

L1: Registered
Jul 31, 2023
6
1
atone updated Boilerplate with a new update entry:

Notes From A1 Playtest

Just thought I'd leave this here, it's cool to track my progress on this map as time goes on :3

Playtest on 24/02/2024 at 7:14pm

Notes:
  • last needs more time to let BLU cap (1-2 more minutes)
  • first 2 points are TOO hard to cap as BLU
  • capping the points give too much time (reduce to maybe 1-1.5 minutes)
  • RED spawns all in one single point
  • BLU needs more high ground to cap A
  • A is labeled B for some reason
  • BLU needs more areas to attack last from
  • BLU needs more...

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atone

L1: Registered
Jul 31, 2023
6
1
atone updated Boilerplate with a new update entry:

A2 OUT NOW!!

Here's a bit of a changelog:

Major Changes
  • Added high ground & extra routing for BLU at A point and mid
  • Added extra cover for RED at B
  • Removed confusing props at mid
  • Added more and reorganized existing health & ammo
  • Closed a route from RED spawn/B to mid
  • Added an extra flank route for BLU through the Steam Room

Minor Changes
  • Added MUSIC for when the final point is locked/unlocked
  • Lowered the volume of some water sounds
  • Added some...

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