Officially it's listed as having come out two days ago. Well, my Steam only just now decided to download it, and there's not a thread yet, so here we go:
Screenshots of the new interfaces incoming.
Gameplay:
- Pyro:
- The Detonator:
- Flares now detonate on impact with the world, but with a greatly reduced radius (manually detonated radius unchanged)
- Replaced +20% increased blast damage with +20% increased self blast damage
- Medic:
- The Quick-Fix:
- Lowered heal and charge rates to 40% (from 50%)
- New sounds
General:
- Main Menu changes:
- Added a "Start Playing" option which presents users with various game modes to choose from. Once selected, the game matches the player into the best available server for that mode.
- Payload
- King of the Hill
- Attack / Defense
- Payload Race
- Control Points
- Capture the Flag
- Quick Play (finds best server based on ping, number of players, etc)
- Crafting interface reworked
- Item load-out interface reworked
- Training:
- New training user interface
- Added "A,W,S,D" movement instruction to Soldier training
- Added ammo instruction to Engineer training
- Clarified many instructional strings
- Voting:
- New sounds
Screenshots of the new interfaces incoming.