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Best way to make repeating moving objects?

Discussion in 'Mapping Questions & Discussion' started by invertMASA, Dec 6, 2013.

  1. invertMASA

    invertMASA L3: Member

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    So im making a maze sorta like map, and I have a stage where u jump platform to platform. And I want to make it so block move back and forth, So you have to time it right, Whats the best way to do that?
     
  2. invertMASA

    invertMASA L3: Member

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    NVM had a brain fart lol, Path_tracks :)
     
  3. invertMASA

    invertMASA L3: Member

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    Ok So im making a moving platform, that is going up and down hills, And have the max speed of the func_train set to 2000, and on the path_tracks they are all set to 0, but when it gets to the downhill part I have 4 path_tacks going down the hill, and each one is set to go 100 units faster, but they are not speeding up...Any Ideas?
     
  4. Beetle

    Beetle L9: Fashionable Member

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    if the max speed is set to 2000, you can't speed it up by 100 because the max speed is 2000. or are you talking about a func_tracktrain not going from 0 to 100 to 200 etc
     
  5. cladiron

    cladiron L1: Registered

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    i haven't tried it in a while but this used to work.
    Use a "func_movelinear"
    Here is a prefab:
    http://www.filedropper.com/skyliftprefab
     
    Last edited: Dec 12, 2013