I'm not sure what you mean. They crammed just about as much new stuff as they could into this map without being excessive or breaking the theme. It's not a big map, mind you.
They even added
a prop that isn't being used in this map. I haven't seen them do that before except for the australium ingot.
Well I said
quality not quantity. Guess there's nothing wrong with having the opinion that it doesn't look as lovely as the usual valve style additions.
The wall texture especially just doesn't fit in my tf2world. But that's just me and I decided I could post it in here
So far I just loved how Valve managed to keep so many updates coming that somehow magically built a cohesive world, but when I saw the map I wasn't feeling it. The 2 most important textures, floor and wall just screw things up
for me. The props are cool (apart from the locker
) but alltogether it seems to lack my beloved valve love when it comes to attention to detail :/
That's all. World doesn't end because of that ^^