KotH Avenue a1


L1: Registered
Sep 24, 2015
Avenue - an industrial inspired point in an enclosure on a hill.

My first published map. My main inspiration was seaside warehouses and a lone structure on a hill. The point is going to be a warehouse that the two teams both want.

Not much to really say on it so far. There are a few places I know you can stand on, but I want to let them live before I give them the axe. Mistakes into fun hiding spots n such.
Last I saw, there were a few broken textures. I want to fix these further down the line as the removal of dev textures is just temporary to experiment with the feeling of the enviroment. Same with the lighting. Just there to get the map brightly lit enough to tell how I want it to shape up.