- May 20, 2009
- 112
- 51
Since I made an autoexec.cfg, character's faces and hands were not animating, like on low model settings. I've tried it with and without mp_usehwmmodels 1 and
mp_usehwmvcds 1, and adding
r_eyes 1
r_eyegloss 1
r_eyemove 1
r_flex 1
didn't do anything. This is my config:
mat_picmip -10
r_lod 2
cl_new_impact_effects 1
cl_burninggibs 1
mat_motion_blur_forward_enabled 1
mat_specular 1
mat_parallaxmap 1
mat_motion_blur_strength 2
r_threaded_particles 1
r_threaded_client_shadow_manager 1
cl_threaded_bone_setup 1
cl_threaded_client_leaf_system 1
cl_ragdoll_collide 1
cl_ragdoll_fade_time 99999
cl_ragdoll_forcefade -2
dsp_enhance_stereo 1
mat_vsync 1
cl_muzzleflash_dlight_1st 1
r_cheapwaterend 99999
r_decals 99999
r_shadowmaxrendered 99999
fps_max 61
mp_usehwmmodels 1
mp_usehwmvcds 1
Help?
mp_usehwmvcds 1, and adding
r_eyes 1
r_eyegloss 1
r_eyemove 1
r_flex 1
didn't do anything. This is my config:
mat_picmip -10
r_lod 2
cl_new_impact_effects 1
cl_burninggibs 1
mat_motion_blur_forward_enabled 1
mat_specular 1
mat_parallaxmap 1
mat_motion_blur_strength 2
r_threaded_particles 1
r_threaded_client_shadow_manager 1
cl_threaded_bone_setup 1
cl_threaded_client_leaf_system 1
cl_ragdoll_collide 1
cl_ragdoll_fade_time 99999
cl_ragdoll_forcefade -2
dsp_enhance_stereo 1
mat_vsync 1
cl_muzzleflash_dlight_1st 1
r_cheapwaterend 99999
r_decals 99999
r_shadowmaxrendered 99999
fps_max 61
mp_usehwmmodels 1
mp_usehwmvcds 1
Help?