Id like my map to give points (not kills) to player capping the flag. I have the attack/defend system setup and working perfect. It looks like the attack/defend gametype doesnt give points to player for capping like 2fort's CTF gametype (gives the player 2 points on the scoreboard for a cap). It only gives winning team 1 point per round. I cap all 4 flags and still have 0 points lol Is it something in the tf_gamerules?