Assigning environmental deaths as kills?

iciz

L2: Junior Member
Mar 17, 2009
84
60
Is it possible to assign an environmental death (trigger_hurt) to the player that activated it (!activator.) I can't seem to find any information on this anywhere.

The idea is that if player X activates something in the map that causes player Y to die, then player X could get the kill (and the point) for player Y's death.
 
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