Assigning environmental deaths as kills?

Discussion in 'Mapping Questions & Discussion' started by IcyEyes, Sep 16, 2009.

  1. IcyEyes

    IcyEyes L2: Junior Member

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    Is it possible to assign an environmental death (trigger_hurt) to the player that activated it (!activator.) I can't seem to find any information on this anywhere.

    The idea is that if player X activates something in the map that causes player Y to die, then player X could get the kill (and the point) for player Y's death.
     
    Last edited: Sep 16, 2009