That is a quite impressive update post, nice credit list
It certainly has improved lately. One major gripe that I still have (and can spot in the screenshots) is that the bases are HUGE walls of brick. I know it's alpha, but it feel very uninspiring to attack the bases.. I hope you know what I mean. It's still possible to have some general feel and personality to structures with dev textures even. This just feels blocky and it leaves me with a kind of bittersweet impression after a test.
I know that I should look at gameplay firsthand, but I really can't help noticing!
Sorry, I'm making it out to be a big deal when in fact it does not matter much at all.
You know.. after looking harder at the screens, I think that if you lower the walls, remove the rockwalls, add some fences, lightposts. Then make a detail/out of map area with more containers, traintracks, maybe that forklift model? some trees for color, chimneys with smoke and so on... the whole atmosphere of the map would take a major upswing and playing on it would turn from concretejungle to an actual place.
It may seem like a stupid thing to invest time in, but what are you doing while waiting for feedback anyway
