Ashcloud explosion unusual effect.

Particle Ashcloud explosion unusual effect. a2

ethosaur

L4: Comfortable Member
Sep 18, 2010
183
58
Ashcloud explosion unusual effect. - A frontline inspired effect of bombing and smoke/ashes

Er.. Not my proudest effect or tf2 contribution to be honest, but I wanted to try making unusual effects again and make something for the 72hour jam. So here is a frontline inspired effect.
Once I gotten some more practice I want make more high quality effects.

Video:

20160724171307_1.jpg
 

nickybakes

You should've played Rumbleverse
aa
Jul 28, 2015
912
1,741
This isn't half bad! Though those bright yellow/white blobs look a little weird just floating and rotating around.
 

ethosaur

L4: Comfortable Member
Sep 18, 2010
183
58
This isn't half bad! Though those bright yellow/white blobs look a little weird just floating and rotating around.
Thanks, I used to make particles before but its been so long and I have forgotten how to, and theres still no good tutorials on making custom unusual particles (I have lots of ideas but I dont know how to get them in game)

But I will try to make better ones (Or update this one once that is allowed)
 

ethosaur

L4: Comfortable Member
Sep 18, 2010
183
58
It would be cool if the little explosions sort of "popped" around inside a cloud, giving the appearance of bombing within a smoky area.
This was my original intention but I couldn't figure out how to get that effect, so the closest I could get was small animated explosions.
 

Osspial

L2: Junior Member
Jul 21, 2015
66
75
I agree with Nick, that's a pretty decent start. However, the smoke looks a bit dark. Why not make it a bit gray-er? Generally, in TF2, you don't want to have full black or full white, but instead use more flat colors.

Also, if you want some good particle editor tutorials you should go looking at some of the SFM particle tutorials. AFAIK, the TF2 particle editor and the SFM particle editor should be mostly similar so most of the advice should apply to both. Zachariah Scott has a couple of good ones:

Relevant stuff from 2:30 to 4:30 and 8:00 onward:


Pretty much entirely particle editor stuff:

 

ethosaur

L4: Comfortable Member
Sep 18, 2010
183
58
I agree with Nick, that's a pretty decent start. However, the smoke looks a bit dark. Why not make it a bit gray-er? Generally, in TF2, you don't want to have full black or full white, but instead use more flat colors.

Also, if you want some good particle editor tutorials you should go looking at some of the SFM particle tutorials. AFAIK, the TF2 particle editor and the SFM particle editor should be mostly similar so most of the advice should apply to both. Zachariah Scott has a couple of good ones:

Relevant stuff from 2:30 to 4:30 and 8:00 onward:


Pretty much entirely particle editor stuff:

Thanks, this looks useful. :cookie: