artpass_squintik

Discussion in 'Map Factory' started by squintik, Aug 13, 2010.

  1. squintik

    squintik L2: Junior Member

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    Hi there !

    As I have been messing around with the artpass map (mostly to take my mind off the payload map I'm working on), I'll post some screenshots here although I don't have any idea if I'll finish this one day ...
    The theme is an old sawmill in the night, and I'm trying to use mostly "old-fashioned" stuff (no concrete, not so much electricity or modern things), which should make a nice contrast with the secret base around the last point. (I already have some ideas for the point itself and the transition between the inside and outside of the base, but didn't work so much on this, so no screenshot at the moment)
    Some areas are too dark, some still in their original state, etc... everything is still pretty rough but you can already see the mood and general idea of this.

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    Last edited: Aug 13, 2010
  2. Grim Tuesday

    aa Grim Tuesday

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    Looks SUPER dark. Maybe raise the ambient light, or add some spotlights?
     
  3. squintik

    squintik L2: Junior Member

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    Well, I have no problem reading the geometry and seeing the players' team color in game but yeah I'll probably boost the ambient light later.