I am working on my 3rd map and have a few questions about area portals
This is what i think is correct
The area portal, when it makes a room it has to be free of leaks
You cant have two brushs tied to one func_areaportal
The texture of the block has to be All areaportal
My questions
Can you have two seprate area portals put right next to each other (touching) and it work?
Can area portals touch displacements and the skybox to seal an cp area (like one area of granary) off or do i need a normal block in the ground and sky to seal it off?
Can area portals go throught walls and displacements without problems?
This is what i think is correct
The area portal, when it makes a room it has to be free of leaks
You cant have two brushs tied to one func_areaportal
The texture of the block has to be All areaportal
My questions
Can you have two seprate area portals put right next to each other (touching) and it work?
Can area portals touch displacements and the skybox to seal an cp area (like one area of granary) off or do i need a normal block in the ground and sky to seal it off?
Can area portals go throught walls and displacements without problems?