Hi, I have just built the main capture area in my map and now have 13 degenerate faces and 16 zero child patches in the compile.. grrrr. There are no alt-p errors, other than logic (all referring to the KOTH counters). The map runs fine and there are no odd faces that I can see. So any ideas, short of rebuilding, how to get rid of these errors and are they actually a problem? Thanks in advance.