1. Meteorology. the horizontal transport of atmospheric properties ( distinguished from convection).
2. the horizontal flow of air, water, etc.
you could do almost anything with this
Let me add to this what I told Seba on Steam to see what other people think. I'm just gonna copy and paste some lines here
1:15 PM - yyler <3: i think C is an improvement and in general you've got something good on your hands
1:16 PM - yyler <3: but the main issue with C that I see right now is that Red has nowhere to go besides to the start of blu's flanks
1:16 PM - yyler <3: beyond an engineer and a demoman or something, red has no motivation to stay at C
1:16 PM - yyler <3: and when they leave, they're funneled to the beginning of blu's flanks
1:18 PM - Seba: So I should get BLU 'stuck' right before C and make it harder to RED to push away from there?
1:18 PM - yyler <3: i dont know
1:18 PM - yyler <3: i mean that isnt really fun or anything
1:19 PM - yyler <3: i think we all know making red stay at home makes everyone unhappy
1:19 PM - yyler <3: blu hates grinding and red hates holding out like that
1:20 PM - yyler <3: but thats the problem as i see it: teams run past each other, red loops behind blu, and blu has to retake the high ground after just taking it
1:20 PM - yyler <3: it might be worth making the distance between B and C longer, so that fighting in the area just after B feels more natural