After a small bug that I fixed, I found that a trigger_teleport's remote destination can be almost any entity! This can let me Place filter_multi's, a light_environment, logic_auto's around my map in conjunction with the trigger_teleport. All this does is remove the need for Info_Teleport_Destination entities. So, is there any problem with my "method"? Does the main entity make anything easier or better that my way would mess up?