- Dec 11, 2007
- 32
- 2
Hello, I'm gonna ask some questions in the same topic to save space hehe.
1. I just found a problem when you are choosing where to install your sentry gun, I noticed this problem yesterday in the map cp_castle too. The skybox gets a grid and a slight blue color.
Anyone knows why does this happen and how to prevent it? Or is it just me?
2. Every time I compile my map to test it, it loads correctly and everything (or so I think lol), I choose my team and class, and starting running just for like 5 secs, and then it closes the server, and the console says, Error: Client Timeout. Then I have to "create server" again, and never happens anymore, until next time.
Once again, anyone knows why does this happen and how to prevent it? :rolleyez:
3. How do you resize overlays without distorting it? I place it with the overlay tool, then select it, and the white dots appear, I make it longer and it distorts, how do you avoid this? I know it can be done because I've seen it in the valve maps, I'm just brain dead and can't figure it out. :wtc:
Thanks.
1. I just found a problem when you are choosing where to install your sentry gun, I noticed this problem yesterday in the map cp_castle too. The skybox gets a grid and a slight blue color.
Anyone knows why does this happen and how to prevent it? Or is it just me?
2. Every time I compile my map to test it, it loads correctly and everything (or so I think lol), I choose my team and class, and starting running just for like 5 secs, and then it closes the server, and the console says, Error: Client Timeout. Then I have to "create server" again, and never happens anymore, until next time.
Once again, anyone knows why does this happen and how to prevent it? :rolleyez:
3. How do you resize overlays without distorting it? I place it with the overlay tool, then select it, and the white dots appear, I make it longer and it distorts, how do you avoid this? I know it can be done because I've seen it in the valve maps, I'm just brain dead and can't figure it out. :wtc:
Thanks.