hey all, nice forum you got here
i hope you guys can help me:
I'm making my first tf2 map, I've made maps before (started off with duke3d build then quake 1 quake 3 cs/css etc and now onto tf2)
Im having some problems with the skybox in my current map, i've only just started using hammer, before that i used quark (quake army knife) which has a different way of making skyboxes.
anyway, i'ev followed this guide a couple of times and each time i get the same results...
when i look at the sky in game, from some angles it looks ok, but from others it lookes messed up (as if you're looking at worldspawn)
Heres some screens:
'Normal' angle
'messy' angle
maybe its something real obvious that im missing, but i cant for the life of me work it out...
Hope someone can help
-Pendaz
I'm making my first tf2 map, I've made maps before (started off with duke3d build then quake 1 quake 3 cs/css etc and now onto tf2)
Im having some problems with the skybox in my current map, i've only just started using hammer, before that i used quark (quake army knife) which has a different way of making skyboxes.
anyway, i'ev followed this guide a couple of times and each time i get the same results...
when i look at the sky in game, from some angles it looks ok, but from others it lookes messed up (as if you're looking at worldspawn)
Heres some screens:
'Normal' angle

'messy' angle

maybe its something real obvious that im missing, but i cant for the life of me work it out...
Hope someone can help
-Pendaz
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