New users! Unable to confirm your account via email? Contact nesman on discord, there's an issue with the email server. *unrelated to the recent issue that we DM'd everyone about.
So I've discovered an issue when compiling a cordoned map in Garry's Mod's stock Hammer Level Editor (which means that this might not be a global Source issue, but I am posting it here just incase it is) that prevents any further compiling, and after around 3.5 hours of troubleshooting and...
This a quick explanation of how I compile maps for TF2 using Hammer++
Included is a .cfg which has the exact compile options I use that you can import to use yourself
Get Hammer++ here: https://ficool2.github.io/HammerPlusPlus-Website/
VDC references...
For optimization's sake, the central area of my map has the "toolsskybox2d" texture instead of a regular "toolsskybox". However, it still renders the 3D skybox despite there being no "toolsskybox" textures in the same PVS. I even tried replacing every "toolsskybox" texture with "toolsskybox2d"...
Hello, have you recently experienced issues with your func_instances? Logic not working? Faulty triggers?
Replace the VBSP.exe with this file!
I originally created this thread because I was experiencing a problem, but a friend lent me his VBSP.exe file and it worked!
So just replace it in your...
I decompiled one of Valve's own maps to practice mapping on, but when attempting to compile, I receive the MAX_MAP_BRUSHSIDES error. I read that this could be caused by the original .bsp having split faces due to the VBSP, but there are existing edits of the same map.
The map's information says...
So I've been developing a map for about 5 months now and I've recently completed the full layout, all the buildings, optimization. Naturally I'm excited about hopping in-game and seeing it all.
The problem is, well I don't really know exactly what the problem is. When I used to run the map...
Hi all, I was trying to fix up an old map I had made by decompiling the BSP file I had on hand of it (I had lost the original VMF), but I'm encountering issues when trying to compile it.
First I had areaportal issues which required replacing them all again (not too bad), but now I'm...
I installed more RAM on my computer. (Before - 4gb, now - 12 gb), but hammer compiler (vvis vrad and vbsp all together) still using 4 gb of RAM. How do i let them use more of RAM? Is there any limits?
when ever I compile my map vbsp.exe stops responding and the map does not compile.
Report:
** Executing...
** Command: "C:\Program Files (x86)\Steam\SteamApps\common\Team Fortress 2\bin\vbsp.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\SteamApps\common\Team Fortress 2\tf" "C:\Program...
If this is your first time logging in after the migration (Feb 8, 2022), you must reset your password to log in. Follow this guide if you're having trouble