• Site Migration: See bugs? Report them here. Want something changed or have an idea? Suggest it here.
  1. Noe

    MVM Metro 1

    A Mann-Vs-Machine map set in a small section of a metro. The map has two lanes, one of which is randomly selected, and is entirely underground. The map also has stacking bombs. If left unchecked, bombs can pile up and become an issue. 15 seconds after a bomb is picked up for the first time, a...
  2. birds are great

    pl_rupt_a1 2020-09-14

    its a tunnel type of payload map and also a normal length of the track
  3. NTMonsty

    Four Corners A5

    It's the Southwest US. The RED and BLU teams have been getting desperate for land and real estate. They recently stumbled across a small town in the midst of a basin surrounded by canyon walls and trees. They just found the ticket to freedom. Four Corners (4corners in the game itself) is a 5cp...
  4. O

    Water problem

    Okay so I am having a strange issue with this map. A water tunnel in the red base is broken: Strangely, this does not happen in the blue base: I made the red tunnel first and then created the blue one by copying the red geometry. I also tried replacing the red tunnel with a copy of the...
  5. RevolutionTeam

    Carving in Displacements

    Hi! I wanted to create a tunnel (Think Badwater A) on my map, so I was going to use the carving tool to create a tunnel. However, I'd made a displacement on top, and for some reason, it wouldn't carve. Is there a more efficient way to make a tunnel? If I'm doing it right, can I get some help...
  6. Tapioca Pudding

    Transparent Block Surface

    I was hoping someone could help me. I am trying to figure out why one of the block surfaces are transparent. To provide back story: I made a tunnel by carving into a rectangle block with a cylinder block. Then, I used the Clipping tool at one end to create a 45 degree angle. I then duplicated...