triangle

  1. Atasco

    Unnecessary Gamemode Convolution, Triangles, and Hammer

    This is a bit of a ramble, I'm sorry. Tl;dr, I need math help and references for staying on-grid with strange rotations and shapes, but the ramble is a tale of woe specifically about why I got myself into this mess in the first place. I've been messing around with a map idea I've had in my head...