So I am trying to make a payload race map with the central gimmick being the two carts being replaced with these giant "behemoth" vehicles.
I've been noticing issues with collision of the walls on the inside of the vehicle (the capture area), especially while the vehicle is turning; If backed up...
An easy setup for a smooth tracktrain movement. The example provides all the logic and a test map
You must use SetSpeedDirAccel input in order to make it work
To control the speed of acceleration/decceleration go down below of the tracktrain entity and tweak those keyvalues:
Manual Accel Speed...
Hi everyone!
I've been trying a ton of compiles trying to manipulate this tracktrain (blue) to move everything up and down.
The idea is that the big ramp thing floats to the surface and bobs up and down when it reaches the surface of the water, like a floaty thing. The problem is I can't figure...
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